
3) An address will be displayed at Line 2 on the screen for patching.
Roll <Wheel Value> to change the address.
4) Once the address code is set, press a desired <Fixture> button to
patch.
5) Press <Enter> to confirm.
3.2.2 Deleting a patched fixture
1) If not in the Patch menu, press <Patch> to enter.
2) Press <Delete> to enter the Delete Patch menu.
3) Press a <Fixture> button to select a desired fixture or roll <Wheel
Value> to select the desired address of the fixture, then, press
<Enter> to confirm the deletion.
3.2.3 Patch Utilities
Invert - Allows you to invert an attribute of a fixture, so when you
set zero the output will be full. You cannot invert some attributes.
1) If not in the Patch menu, press <Patch> to enter.
2) Press <D>[Patch Utilities]. Then, press <B>[Set Invert].
3) Select fixture and select attribute, then, press <C> or <D> to
modify.
Set/Reset Instant mode - When the fades LTP (movement)
channels between two memories, the LTP values normally change
smoothly. You can set Instant mode to make the channel snap
instantly to the new value.
1) If not in the Patch menu, press <Patch> to enter.
2) Press <D>[Patch Utilities]. Then, press <C> [Set Instant
Mode].
3) Select fixture and select attribute, then, press <C> or <D> to
modify.
Swap pan and tilt - If you have some fixtures mounted sideways,
it can be useful to swap the pan and tilt channels over.
1) If not in the Patch menu, press <Patch> to enter.
2) Press <D>[Patch Utilities]. Then, press <D> [Swop P/T].
3) Press <Up> or <Down> to view the Pan/Tilt swop info. Press
the soft key to modify.